Mutations
All 24 documented item mutations and their sell-value multipliers. Multiple mutations stack additively (not multiplicatively) — use the Mutation Stacker tool to preview totals.
Ancient
A 5x multiplier with an aged olive-teal palette indicating high age.
Antique
Doubles the sell value — visually identifies the item as an antique.
Black
An unobtainable mutation visible only in the source code — kept here for completeness.
Chrome
A 12x multiplier — mirror-bright chrome treatment.
Cobwebbed
A small +20% multiplier — given to items pulled from long-untouched lockers.
Corrupted
A 6x multiplier with corrupted green-on-black neon visuals.
Diamond
An 8x multiplier — crystalline diamond visual.
Dirty
Lowers an item's sell value below its base price — typically applied automatically to items rescued from filthy lockers.
Firefly
A 5x multiplier with a glowing firefly visual.
Gem
A 10x multiplier on base sell value with a pink-red gem palette.
Gold
A 4x multiplier — visually distinct golden treatment on the shelf.
Hologram
A 15x multiplier — items render as glowing cyan holograms.
Huge
Multiplier unconfirmed by the community — visual is an oversized bold display.
Moonlit
Applies a +50% multiplier with a moonlit dark-purple visual treatment.
Pure
A modest +50% multiplier on the item's base sell price for clean, untouched lockers.
Rainbow
Multiplier unconfirmed by the community — visual is a full rainbow gradient.
Secret
Multiplier unconfirmed by the community — visual is a red-brown monospace treatment.
Shocked
A 6x multiplier with an electric yellow-orange visual.
Silver
Doubles the base sell value of the item.
Spotless
A 3x multiplier given to items in perfect cosmetic condition.
Timeless
A 12x multiplier with a permanently glowing gold treatment.
Tiny
Doubles the base sell value while shrinking the item's display size in your shop.
Void
The highest obtainable multiplier in the game at 35x — visually a void purple-on-black treatment.
Wet
A 6x multiplier with a watery cyan-blue visual treatment.