Area
Shipyard
Updated:
The fourth and highest-tier area — port lockers filled with industrial equipment, boats, and high-value cargo.
- Unlock Order
- 4
- Description
- The endgame area. Shipyard lockers contain industrial equipment, watercraft, and heavy machinery — the highest base sell prices in the game and the place where Mutation Stacker math earns the most.
- Typical Items
- Wooden Boat
- Inflatable Boat
- Float Plane
- Submersible Vehicle
- Industrial Robot Arm
- Hydraulic Press
- Long-Haul Truck
- Source
- ✅ verified
Overview
The Shipyard is the fourth and highest-tier area in Storage Hunters: Open World — a working port stacked with shipping containers, dry-docked watercraft, and industrial salvage waiting to be auctioned. It is where every previous lesson — bid discipline, logistics, mutation math — pays back at full scale.
Locker contents lean industrial and oversized: Industrial Robot Arm, Hydraulic Press, Jet Turbine, Long-Haul Truck on the machinery side, and Wooden Boat, Inflatable Boat, Float Plane, Submersible Vehicle on the watercraft side. Base sell prices are the highest in the game, which is also why a single overbid here can cost more than entire sessions of Back Alley.
In Depth
Shipyard auctions sit at the top of the four-area unlock chain. Specific unlock thresholds are not publicly documented on the Storage Hunters Wiki; the area-progression guide reports an anecdotal community estimate of needing 'a steady $50k+ bankroll' to comfortably absorb entry bids — useful framing, not a fixed gate.
The pool composition is unmistakable. Confirmed Shipyard entries include Industrial Robot Arm, Hydraulic Press, Jet Turbine, Long-Haul Truck, Wooden Boat, Inflatable Boat, Float Plane, Submersible Vehicle, and Bulldozer — items that are both large and expensive. The existing item index also tracks Private Jet and Industrial Cable Roll under the Shipyard category, both pending player-reported base prices but consistent with the area's heavy-machinery theme.
Visually, the area reads as a working dock: crane silhouettes, container stacks, water on one side, hard-packed industrial ground on the other. Travel between auction blocks is the longest of any area, and the items pulled are the most cumbersome — both factors that make the Shipyard a logistics puzzle as much as a bidding one.
Per the area-progression guide, the Shipyard is also where the Mutation Stacker tool earns the most of its keep. With base prices clearing the four-figure mark, additive multiplier stacks produce dollar gains that are simply not possible in the lower areas.
Mechanics
- Confirmed locker contents include Industrial Robot Arm, Hydraulic Press, Jet Turbine, Long-Haul Truck, Wooden Boat, Inflatable Boat, Float Plane, Submersible Vehicle, and Bulldozer — per existing entity data and the area-progression guide.
- Item index entries pending player-reported pricing include Private Jet and Industrial Cable Roll, both categorized under Shipyard.
- Vehicle weight pressure is at its maximum here — a starter truck cannot move most Shipyard pulls in a single trip; the +50% Car Weight gamepass is effectively a Shipyard requirement.
- Bid floors are the highest in the game; a single lost auction can erase a full Back Alley or Farmyard session's profit.
- Mutations are area-agnostic, but Shipyard base prices are large enough that stacked multipliers translate into the most visible payouts — this is the area the Mutation Stacker tool is designed around.
Pros & Cons
Pros
- Highest base prices in the game — single locker pulls can outpay entire lower-area sessions.
- Mutation Stacker math earns out here more than anywhere else; even one well-stacked Industrial Robot Arm is a session.
- Pool item variety (machinery vs watercraft) supports specializing your shop strategy.
- Endgame ceiling — once Shipyard is fluent, the four-area progression is effectively complete.
Cons
- Highest bid floors — a single bad call costs more than a string of Farmyard losses.
- Without the +50% Car Weight gamepass, most pulls require multiple haul trips.
- Longest travel time between auction blocks; raw bids-per-hour is lower than in Back Alley.
- Several confirmed pool entries still lack player-reported base prices, making exact expected value harder to model.
Quick Reference
| Unlock Order | 4 of 4 (endgame) |
|---|---|
| Unlock Threshold | Not publicly documented; area-progression guide cites a community estimate of a 'steady $50k+ bankroll' for comfortable entry |
| Confirmed Pool Items | Industrial Robot Arm, Hydraulic Press, Jet Turbine, Long-Haul Truck, Wooden Boat, Inflatable Boat, Float Plane, Submersible Vehicle, Bulldozer |
| Database Entries Pending Price | Private Jet, Industrial Cable Roll |
| Vehicle Weight Pressure | Maximum — +50% Car Weight gamepass effectively required |
| Mutation Math Relevance | Highest — base prices clear four figures, stacks pay back visibly |
| Source Confidence | Pool list verified against existing entity data + area-progression guide |
How To Use
- Do not push into Shipyard until you can absorb at least one losing auction without panic — the area-progression guide flags this as the bankroll-discipline area.
- Buy the +50% Car Weight gamepass before your first serious Shipyard session — almost every confirmed pool item stresses a starter truck.
- Use the Mutation Stacker tool to model worst- and best-case payouts on confirmed Shipyard items before committing high-tier mutations.
- Specialize: pick machinery (Industrial Robot Arm, Hydraulic Press, Jet Turbine) OR watercraft (Wooden Boat, Float Plane, Submersible) as your primary sell category and tune your shop inventory accordingly.
- Track which Shipyard auction blocks consistently produce pool items versus uncategorized clutter; bid harder on the former.
- If a Shipyard streak goes cold, drop back to Farmyard for a session — bid amounts smaller, cycles faster, bankroll rebuilds while you reset.
Patch History
- Patch-level history for this area is not publicly documented on the Storage Hunters Wiki at the time of writing. Refer to the official Roblox game page for the latest in-game update notes.
Pairs Well With
- Industrial Robot ArmFlagship Shipyard machinery pull — heavy, valuable, and the canonical mutation-stack target.
- Hydraulic PressHigh-end Shipyard machinery — pairs with Industrial Robot Arm as the machinery-specialist headline.
- Jet TurbineTop-end Shipyard machinery — confirmed pool entry suited to heavy-haul logistics planning.
- Float PlaneTop-end Shipyard watercraft pull — the watercraft-specialist counterpart to Industrial Robot Arm.
- Submersible VehiclePremium Shipyard watercraft pull — high base price, high haul cost.
- Long-Haul TruckShipyard heavy-vehicle pull — large enough that hauling logistics matter as much as bidding.
- FarmyardCool-down area for cold streaks — smaller bids, faster cycles, bankroll rebuilds.